At work, a great learning experience doesn’t start when they access a course or resource: it starts when they make a decision to become better at their job.
On this week’s episode of the GoodPractice Podcast, Gemma Critchley from Aviva joins Ross Garner and Owen Ferguson to discuss UX design for L&D. What is UX design? How far does it’s remit extend and how can you start applying UX principles to your learning solutions?
Gemma’s blog can be found at beatifnik.wordpress.com.
Fuchsia, Google’s experimental OS, was featured in Fast Company at: https://www.fastcodesign.com/90124729/fuschia-googles-experimental-mobile-os-solves-glaring-problems-that-apple-doesnt-get
You can find out about the Concern Task Resource model at: http://www.aconventional.com/2015/03/concern-task-resource-model.html
Another useful UX resource can be found from Semantic Studios: http://semanticstudios.com/user_experience_design/
And the Tim Hartford blog that Owen referenced is available at: http://timharford.com/2017/05/why-prize-winners-are-heading-for-a-fall/.
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